SMACKM Smack Mosquito: The Complete Guide to Play and Earn
This page introduces how to play SMACKM Smack Mosquito and tips for beating the game.
Earthlings Mini Game Overview
The development of Earthlings is still ongoing.
The following two genres are currently in development.
• MMORPG (massively multiplayer online role-playing game) (in development)
In other words, a large-scale, multiplayer online RPG.
• Single-player games (released & in development)
In other words, mini-games for one player on smartphones.
The games will be available on both iOS and Android.
The single-player games currently available are
‘SMACKM Smack Mosquito’ and ’Steam Runner.’
Earthlings is a multi-platform game that can be enjoyed by one or more players.
If you find mobile games interesting but also want to play an MMORPG,
we recommend trying the MMORPG as well!
The Earthlings Strategy Wiki is a content platform designed to help you enjoy both mobile games and MMORPGs to the fullest.
If you have any questions, feel free to stop by!
Let’s enjoy Earthlings together!! 💎💎💎💎
🎯🎯🎯🎯🎯🎯🎯🎯🎯🎯🎯🎯🎯🎯
Best regards.
No Earthlings Land, No New Era
What kind of game is SMACKM Smack Mosquito?
A tap game currently under development that can be played on smartphones (for one player)
The mobile game ‘SMACKM Smack Mosquito’ was officially released in February 2025!
‘SMACKM Smack Mosquito’ is a tap game that can be launched from Telegram without the need for app installation.
By tapping and eliminating mosquitoes that appear on the prepared stages, the game progresses, and your score is recorded. The higher your score, the greater the rewards you receive.
Rewards are paid in $SMACKM tokens, a cryptocurrency, and can be exchanged for various currencies such as $HBAR tokens, Bitcoin, Ethereum, Solana, $USDC, and € among others.
In other words, it is one of the crypto games currently gaining global attention for its ‘play-to-earn’ concept.
You can aim to hold your preferred token and watch its value rise, or sell it for cash at any time.
Fun to play!
Earn money while having fun!
With its comical design and concept,
‘SMACKM Smack Mosquito’ offers both fun and practical benefits.
You can earn cryptocurrency tokens such as ‘SMACKM Token’, ‘Hedera Token’, and ‘Other Partner Project Tokens’ as rewards.
As game development progresses, the variety of rewards increases.
The initial reward is $SMACKM tokens, which are earned based on a certain percentage of in-game play and the number of $SMACKM tokens you hold, and are distributed weekly as rewards based on your accumulated score.
As development continues, you will be able to earn rewards in the form of $HBAR tokens and tokens from other partner projects in addition to $SMACKM tokens.
All of these tokens can be converted into fiat currencies such as USDC, $, or €, making the game both entertaining and practical.
Since the game is free to play, it can be enjoyed casually in spare time, and its family-friendly design makes it suitable for players of all ages.
Compete for scores with the ranking system!
The results of your score attack will be posted on the ranking board.
You can play by launching Telegram from the website below!
Playable in various game modes! (Coming soon)
In addition to Score Attack Mode, various other game modes will be added in the future.
SMACKM’s game stage types
mom’s room
This is a game stage where you have to keep a sleeping woman sound asleep until morning.
The man sleeping next to her is a nuisance who snores and disturbs her sleep.
DINO Feast
While Dino is working, his friend Grellf comes to bother him, and mosquitoes try to throw a feast for Dino. Help Dino by chasing them away or smashing them so he can get his work done.
Once you clear level 35 or higher in the ‘mom’s room’ stage, you can play the second stage, ‘DINO Feast!’
??? 3th game stage.
Unreleased game stages will be added in the future.
??? 4th game stage.
Unreleased game stages will be added in the future.
??? 5th game stage.
Unreleased game stages will be added in the future.
??? 6th game stage.
Unreleased game stages will be added in the future.
??? 7th game stage.
Unreleased game stages will be added in the future.
??? 8th game stage.
Unreleased game stages will be added in the future.
??? 9th game stage.
Unreleased game stages will be added in the future.
??? 10th game stage.
Unreleased game stages will be added in the future.
??? 11th game stage.
Unreleased game stages will be added in the future.
??? 12th game stage.
Unreleased game stages will be added in the future.
How to play SMACKM (Telegram)
mom’s room
tap lightly (SMACKM)
The basic rule of this tap game is to tap and eliminate the mosquitoes that appear on the screen.
In Score Attack Mode, you must eliminate the mosquitoes without waking the woman sleeping in the centre of the screen, stopping the sleep-disrupting events to clear the game and level up.
As you level up, the number of mosquitoes that appear increases, and the points earned per level also increase. Each mosquito you defeat earns you 10 points, and you also earn points for clearing sleep-disrupting events.
If you are stung three times, the game ends (failure).
Keep tapping and tapping to defeat the mosquitoes that keep appearing on the screen and protect the woman who is sleeping soundly.
tap lightly (Prevent events that interfere with her sleep)
As the game progresses, events will occur that attempt to disturb the sleep of a woman who is fast asleep. There are six events in total.
After each event occurs, tap the corresponding icon immediately.
All events can be cleared by tapping within approximately 2 seconds of their occurrence. If you fail to do so, the game will end immediately.
Additionally, please note that there is a ‘no wrong presses’ rule.
If you make a mistake, the game will end, and your score will be reset. However, since scores are accumulated weekly, this only means the high score challenge will end. If you’ve already achieved a high score, it’s okay to lose the game.
clock
When you hear a high-pitched sound, immediately tap the clock icon at the bottom left.

dog
The dog woke up and wants a treat. Give him a bone right away.

daughter
Your daughter wakes you up because she wants some water. Give her the water cup in the centre.

fart (poison gas)
If the man next to you farts, immediately tap the window icon.Ventilate the room.

snoring
If the man next door starts snoring, immediately stop him with a clothespin.

chase away stray cats
As you level up, stray cats will start meowing loudly as they try to get in through the window.
Tap to chase them away immediately. (Make sure to lock the window, seriously.)

swap
As you advance through the levels, icons will begin to swap places.
Keep tapping while watching the swaps to achieve a high score.
The game is played in 0.1-second intervals, so try to minimise the time you spend thinking.
When you tap an icon, it will always swap places with one of the other four icons.
swap before
The ‘clock’ and ‘bone’ icons will be swapped.
(This is just one example; there are other combinations of swaps.)

swap start
The swap is activated immediately after tapping.
(This is just one example; there are other combinations of swaps.)

swap after
Due to the change, the location of the next tap has changed.
(This is just one example; there are other combinations of swaps.)

tap lightly (Use of tools purchased at the shop)
The icons at the top of the screen show the tools you have purchased and the number of times you have used them.
From left to right, they are: band-aid, large finger, shuffle stop, and range smack.

DINO Feast
tap lightly (SMACKM)
Just like in the mom’s room stage, let’s get rid of the mosquitoes. The theme is different from the mom’s room stage, and this time the mosquitoes are set to interfere with Dino’s work. Hit them, hit them, hit them… and clear the game!
Tap lightly (to prevent events that interfere with DINO’s work)
The Dino Feast Stage has become even more challenging.
The stage’s concept colour is similar to that of the Mosquito, making it easy to make visual tapping mistakes.
Get used to it and be aware of visual distractions.
Grelf’s teasing
It is easy to notice, so tap calmly.

light
There are sounds and flashing lights, but the movements are subtle, so you might accidentally forget to press the button.

speaker
This is an interfering event that resembles a light event and causes accidental presses.

scissors
Disposal of firecrackers.

spray
This is probably the most difficult part of the Dino Feast Stage.
This obstacle event is unique in that it occurs without any sound.
If you are concentrating on getting rid of the mosquitoes, you may be slow to respond to this event. Always be on your guard.

DJ
He’ll come running when he hears the commotion. Tap him a few times quickly and chase him away.

swap
In the DINO Feast stage, icon swaps will also occur from level 35 onwards.
swap before

swap start

swap after

tap lightly (Use of tools purchased at the shop)
As with the bedroom stage, items can be used. Save up credits to purchase them.
Purchases at SMACKM Shop
Credit Product Series
At SMACKM, you can use credit points to purchase game items. Credit points are bonus points awarded at a rate of 1 point per level cleared in the game.
SMACKM is currently testing and implementing new features, so there may be various changes in the future, but credit points will continue to be awarded at a rate of 30 credit points per week.
Here are some of the game items that can be purchased using credit points.
Let ones slip 10 times
Effect: Negates sting damage, usable 10 times
Price: 10 credits

Let ones slip 20 times
Effect: Negates sting damage, usable 20 times
Price: 14 credits

Let ones slip 30 times
Effect: Negates sting damage, usable 30 times
Price: 17 credits

4x Big Fingers
Effect: The area you tap will be quadrupled. (One use)
Price: 5 credits

stop shuffle
Effect: Fix the position of icons (once)
Price: 5 credits

Mass smack!
Effect: Defeats all targets in the area surrounding the tap location (once)
Price: 10 credits

SMACKM’s point system and reward system
Token holder points
10% of the number of tokens you hold will be credited as points.
The condition for crediting points is that the number of tokens must be equal to or greater than the previous week’s amount.
(Example) Previous week: 100,000 tokens held, Current week: 90,000 tokens held → 0% points
Previous week: 100,000 tokens held, Current week: 100,000 tokens held → 10% points awarded
Previous week: 100,000 tokens held, this week: 110,000 tokens held → 10% points awarded
In other words, this system rewards holders who hold tokens for longer periods with more rewards and reduces the number of temporary participants who sell quickly.
Gameplay points
As you play the game, your score is tallied. This score is then combined with 10% of your token points and used to calculate your weekly rewards.
We will explain Token holder points and Gameplay points in more detail in the following sections.
SMACKM’s use of NFTs
Point accrual series
When you play SMACKM games, you earn game points based on your score, and there are NFTs that can boost those points.
Here are six NFTs you can get.
This NFT series is called ‘SMACKM game score multipliers.’
Shrimp
Effect: Earn an additional 5% on the total weekly token points and play points.
(Example)
Token holder points: 500
Gameplay points: 500
→ Shrimp NFT owners will earn an additional 5% of 50 points on 1,000 points (500 + 500), for a total of 1,050 points for the week.

Gangsta
Effect: Earn an additional 10% on the total weekly token points and play points.
(Example)
Token holder points: 500
Gameplay points: 500
→ Gangsta NFT owners will earn an additional 10% of 1,000 (500 + 500) points, which is 100 points. The total points earned for the week will be 1,100 points.

Banker
Effect: Earn an additional 15% on the total of weekly token points and play points.
(Example)
Token holder points: 500
Gameplay points: 500
→ Banker NFT owners earn an additional 15% of 1,000 (500 + 500) points, which is 150 points. The total points earned for the week is 1,150 points.

King
Effect: Earn an additional 20% on the total of weekly token points and play points.
(Example)
Token holder points: 500
Gameplay points: 500
→ King NFT owners will earn an additional 200 points (20% of 500 + 500) for a total of 1,000 points. The weekly total points earned will be 1,200 points.

Overlord
Effect: Earn an additional 50% on the total weekly token points and play points.
(Example)
Token holder points: 500
Gameplay points: 500
→ Overlord NFT owners earn an additional 50% of 500 points on 1,000 points (500 + 500), for a total of 1,500 points for the week.

Jeweler
Effect: Earn an additional 60% on the total weekly token points and play points.
(Example)
Token holder points: 500
Gameplay points: 500
→ Jeweler NFT owners will earn an additional 60% of 600 points on 1,000 points (500 + 500). The total points earned for the week will be 1,600 points.

Features of NFTs that increase the number of points earned
It is important to note that this point boost is ‘stackable.’ This means that if you collect all six NFTs introduced, you can earn a total of 160% additional points.
There is one more important point to note. NFTs of the same type are ‘non-stackable.’ This means that even if you have two or three of the same NFT, such as Shrimp or Gangsta, you will only earn the same number of points as if you had one of each.
(Example)
1 Shrimp + 1 Gangsta → 5% + 10% → 15%
3 Shrimps + 3 Gangstas → 5% + 10% → 15%
For this reason, when aiming to maximise the point boost, it is recommended to collect all six different types of NFTs.
How to obtain NFTs that increase your points
Marketplace
You can purchase from the following website.
This site is called a secondary market, where general owners list items for sale. Depending on the project, some sellers may list items for sale directly on this site from the start.
【Name of sales site】
Sentx
【Link to sales site】
https://sentx.io/nft-marketplace/smackm-game-score-multipliers
[Marketplace breakdown]
Secondary distribution: 90% (so-called resale)
Primary distribution: 10% (items sold by projects to the general public)
(Approximate)
[Image (as of 6 May 2025)]

*There are several secondary marketplaces, but Sentx is one of the most prominent.
shop
We plan to publish information about Earthlings’ in-game shop.
airdrop
At SMACKM, we occasionally hold surprise events. In the last surprise event, holders who had held $SMACKM tokens for an extended period received a 60% boost jeweler via an airdrop.
The NFT prizes distributed via airdrop in surprise events vary widely each time.
It is likely that there will be more surprises in the future.
giveaway
We plan to post information about giveaways.
prize
We plan to post information about prizes if available.
Reward Point Boost NFT Price Range
Marketplace
【Marketplace】
Sentx
【Price Range】
Shrimp 7 Hedera~ (Value as of 6 May 2025: $1~)
Gangsta 7 Hedera~ (Value as of 6 May 2025: $1~)
Banker 28 Hedera~ (Value as of 6 May 2025: $4~)
King 50 Hedera~ (Value as of 6 May 2025: $7~)
Overlord 650 Hedera~ (Value as of 6 May 2025: $100~)
Jeweler 1,990 Hedera (Value as of 6 May 2025: $300~)

shop
We plan to publish information about Earthlings’ in-game shop.
private transaction
Marketplaces charge fees, so individual transactions tend to be cheaper. However, even with individual transactions, sellers may ask for high prices, so be sure to check the market price beforehand.
How to enjoy SMACKM
high score challenge
This is a game where you compete for high scores. To aim for the top of the ranking board, you must avoid game overs and progress to the highest level possible.
Score Stack Challenge
This is a way to play that focuses on accumulating scores and bonus points in order to maximise weekly rewards.
Weekly scores are added up each time they are earned and become the basis for reward points.
Bonus Token Challenge
Depending on the stage you are playing, a bonus round may appear after clearing each level. In this round, you will be challenged to see how many consecutive taps you can make and how accurately you can hit the centre of the target within 10 seconds. The more times you tap and the more accurately you hit the centre of the target, the more bonus tokens you will earn.
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SMACKM Game Rules
high score challenge
mom’s room
・Eliminate all mosquitoes attempting to wake a sleeping woman.
・Stop all events where mosquitoes attempt to wake a sleeping woman.
・Limit mosquito bites to two (three bites result in game over).
・If the game ends, the score is reset to zero. You can choose to restart from the same level.
・Clear sleep disturbance events within approximately two seconds.
・Tap the corresponding icon during sleep disturbance events (tapping the wrong icon results in game over)
・Tapping with two or more fingers is more effective
DINO Feast
・Eliminate all mosquitoes that interfere with DINO’s work
・Stop all events that interfere with DINO’s work
・Limit mosquito bites to two (three bites result in game over)
・If the game ends, the score is reset to zero. You can choose whether to restart from the same level.
・Clear work-interference events within approximately two seconds
・Tap the corresponding icon during work-interrupting events (tapping the wrong icon results in game over)
・Using two or more fingers is more effective
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Weekly reward rules
・Scores earned are always linked to your account and accumulated.
・Account registration and wallet registration are required to receive rewards.
・Every week, $SMACKM tokens are distributed to players based on the points they have earned from a pool of 1 million $SMACKM tokens (the more points you have, the larger your share of the rewards; however, any tokens that do not meet the criteria will be burned and destroyed).
• The weekly reward pool of 1 million $SMACKM tokens decreases by 1% each week.
(Example) Week 1: 1,000,000 tokens
Week 2: 990,000 tokens
…
Week ?: ? tokens
In other words, the earlier you participate, the larger the pool, and the more rewards you can earn.
bonus round
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SMACKM Strategy Guide
secret technique (tips)
・By continuously tapping with both hands, you can almost completely crush them even as the difficulty increases. The basic technique is to use your right hand to crush the right side and your left hand to crush the left side.
・Make good use of both sound and visual cues. In sleep-disrupting events, sounds are always produced, allowing you to respond quickly. Clocks and flatulence are easy to notice, but dog barking and snoring sounds require combining visual and auditory information for effective strategy. If time runs out, the game ends immediately, so stay focused.
• As you level up, mosquitoes with irregular movements appear, but once you get used to them, you can crush them by the second time or so. Pay attention to their movement patterns. Anticipating their next move gives you an advantage.
• As you level up, mosquitoes you thought you had smashed may fly around again. This could be due to stricter collision detection programming. Once you’ve leveled up, try tapping twice or three times in a row instead of a single tap. This will eliminate most of them.
• Aiming for the mosquito’s nose increases your chances of smashing it.
• ???
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SMACKM High Score Ranking Board
Top Score Ranking Board
This is a ranking board where the top scores are displayed.
Accumulate your cumulative score and aim for a high score to have your name displayed on the ranking board. Only the top 16 players out of many players will be displayed. As the game progresses, the top players will eventually receive some kind of reward. It will be a tough score battle, but it is definitely worth practising to have your name displayed.

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SMACKM official website
WEB
Telegram
X ( twitter)
bonus video
x
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bonus article
feature article
Do you know hamster combat and smackm smack mosquito?
Thank you for reading!